© WKMF 2.1

Pokemon Go is dead already

About a month ago, Ingress game developer Niantic released Pokemon Go on their platform in a partnered deal with Nintendo. But what they did not know is that they killed the game long before release, or writing the first lines of code.

Both games greatly benefit from outdoor exploration, going to new places. The downside is gear that is either farmed or awarded when leveling up. Farming is done at locations indexed through ingress, and submitting new portals has been discontinued for about a year or so.


Not a problem in most cities, which are cluttered with indexed POI. Most small villages are barely indexed as it was not beneficial to play there for the ingress playerbase. Clusters expanded within cities alot faster than the indexing of these less interesting smaller villages. Since pokemon has a lot more users, this turns into an issue. There is no way to expand the playfield at this moment.


So this game encourages exploration but will not allow you to add new discoveries from your journey. That roughly translates to going outside to visit an indexed area, and therefor discourages exploration. You end up going to the same spots because they are most beneficial for gameplay.


Sure, you might pull off a few roadtrips, or visit a handfull of cities, just like you would in ingress. But it is just walking along a static predefined grid that is far from complete. There are cities where you walk past the most beautiful unindexed artworks, simply because they are still pending approval within ingress, or have been relocated afterwards.


So all in all, for now, they can not deliver the promise of true exploration. You could still have a wander and get lost, but never with any benefit through gameplay.

337 views ✍ 12 aug. 16

One year Ingress + Guardian tips

Today I completed my first year as an ingress agent. Within this year I achieved level 14 agent clearance and walked 2121 KM, neutralised 5014 portals destroying 11652 links and 6697 fields. Captured 5224 portals (1601 uniques) and deployed 43,206 resonators in order to create 7983 links and 4307 control fields. Totalling 30.510.927 AP

2798 views ✍ 01 dec. 14

Ingress - Helios

Last Saturday I attended my first Ingress Anomaly, the Helios in Rotterdam! Since I had no idea what to expect, my team did a very good job and maintained 8 out of the 9 portals that were assigned to our team. Here is an overview of our assigned portals and the portal-status during the measurements.

1121 views ✍ 27 aug. 14

Ingress level 8 within a month

Last month I started playing Ingress, a near-real time augmented reality MMO pervasive game created by Niantic Labs, a start up within Google.. I managed to reach level 8 within a month and in this post I will share some insights of the things I did to level up this fast.

Ingress: tips building fields WKMF whatkeptmefrom

17494 views ✍ 24 dec. 13

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Ingress

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